Game Information
| Game: |
Giga Wing
|
Developer: Capcom Run database search for this game (2 matches) Released in arcades in 1999 (and then ported to Sega's Dreamcast shortly afterwards), this Takumi developed game features a medal-based multiplier scoring system, an endless supply of almost impossible to navigate bullet spam, and a reflective barrier to get through said bullet spam. Four characters/ships are available initially (while a fifth, hidden ship is featured on the DC version) and the game is one of the few arcade based vertical shooters that uses a horizontally aligned monitor. |
![]() |



